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Mega Man 5


Mega Man 5

Manufacturer: Capcom



Average Customer Rating: Average rating of 4.0/5Average rating of 4.0/5Average rating of 4.0/5Average rating of 4.0/5Average rating of 4.0/5


Amazon Maximum Age: 20
Amazon Minimum Age: 60
Binding: Video Game
EAN: 0013388110353
ESRB Age Rating: Everyone
Label: Capcom
Manufacturer: Capcom
Platform: Nintendo NES
Publisher: Capcom
Studio: Capcom

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Editorial Reviews:



Spotlight customer reviews:

Customer Rating: Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5
Summary: It may not be the "Best" but it's my fave!
Comment: This game was great! It hearkens back to a simpler time back when men were mega and Doctors were Light or Wily... It was the first Megaman game I ever played back when I was five and I was immediately hooked. I hadn't played MM5 in many many years and after looking at other reviews I saw that a big complaint with this entry into the Megaman cannon was that when hit, Megaman would loose his charge shot. I didn't mind this at all. In fact, I felt that while that feature slightly added to this game's difficulty (and therefore enjoyability for me), the overabundance of energy pellets hurt the games overall difficulty greatly and I found it a little too easy to finish, thus rendering it a quick play (maybe taking me an hour or two to beat on average). The music was great even though it's probably not quite as memorable to other die-hard Megaman fans, but once again I would say this game is overall very enjoyable and great fun! I highly recommend it.

Customer Rating: Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5
Summary: The best mega man entry on the NES!
Comment: After looking over some of the reviews for this game, I was surprised to see that most of them found this game to be mediocre. This is absolutely untrue since of the many mega man appearances on the NES console the fifth is the best. Firstly the grafics are clear and near flawless. Secondly the storyline is the most original of the series. Finally a collection of great bosses and their respective levels; my personal favourite being gravity man. Being an NES nut I am biased in my reviews of these games. Mega man is certainly the top of my list of favourites and if you haven't played any yet try Mega Man 5 to start.

Customer Rating: Average rating of 3/5Average rating of 3/5Average rating of 3/5Average rating of 3/5Average rating of 3/5
Summary: A Brother Betrayed (or) More of the Same
Comment: Mega Man V
A Brother Betrayed (or) More of the Same

The fifth Mega Man game is a very solid, if not very distinguishable, entry in the classic Mega Man series. Of the last three games (MM4 thru MM6), this is pretty much neck and neck with MM4 in terms of quality. Good game, but it has that whole we've been here done that feeling that drags the whole enterprise down. It's yet another remake with the same gameplay of the first MEGA MAN.

The plotline of this one (like NES games really need plots, but I digress) is Proto Man has gone bad, set himself up as the new current megalomaniac trying to take over the world, and programmed eight robot masters to be evil (why is it always 8?) Maybe Rincewind has a right to fear that number (sorry, Terry Prachet Discworld reference). If the plot feels a little overfamiliar, that's because it's the same as MM IV. And just like MM IV, it turns out when you fight Proto Man that Dr Wiley was behind it all and you must fight him.

You played the other Mega Man games. You know the drill. Select a robot master, see what weapon can beat him by beating other roboatmasters, beat all 8, proceed to Proto Man.

Fortunately there aren't as many tired or rehashed ideas in Mega Man 5 as far as level design and bosses go, unlike Mega Man 6. The Robot Masters are fairly original, especially Gravity Man, Napalm Man, and Charge Man. Charge Man has a nice railroad themed level. Crystal Man is a little like Gemini Man from III. Still, the game's level design is pretty good for the NES. Gravity Man and Star Man have fun stages, and they're pretty innovative for Mega Man.

Another new feature of the game is each stage has one letter, which you must obtain to get the robotic bird Beat. You need Beat to beat Dr Wiley at the end, because if you don't it'll be really hard. The letters spell out MEGA MAN V, and they are part of the challenge of the game to get obtain them. Trust me, when you get to the end battle, you'll be thankful you took the time to collect those eight letters.

We also get a new an improved mega buster, even though when it is charging if you get hit you will lose the charge as well, which sucks royally. We also get a new weapon called the Super Arrow, which is pretty cool as well.

The challenge is up there. While not damn near impossible like the original MEGA MAN, MM5 has its fair share of challenging sections, but if you persist you will come to the end of the journey.

There are some flaws in the title. Capcom changed the Rush Coil, much to its detriment. Passwords don't save everything, which really sucks. The Super Arrow is an interesting idea but not very well implemented. The storyline is the same as IV.

The biggest damage this game has caused is how it confused a lot of people about Proto Man. They think he is evil, but is in fact a good guy. Naturally, Dr Wiley is behind this, and the storyline is just like MM IV.

Of the Fake Villain or Fake Bad Guy Trilogy, as I refer to Mega Man 4-6, this is pretty strong, and for oldschool platform fans there's a lot to recommend to Mega Man 5. The real problem with Mega Man 4-6 is that everything it does, the first trilogy does better, and the first three games are a lot fresher, before Capcom drove the series into the ground with endless sequels. MM5 is good, but only play it after you played the first three games.




This is my order of Mega Man NES titles from best to worst. II and III are the best, though I give a slight edge to II because this is the game that really redefined the Mega Man formula, but III is just as good. IV and V are about the same as well, though neither approach the sublime quality of the first three.

MEGA MAN II
MEGA MAN III
MEGA MAN
MEGA MAN V
MEGA MAN IV
MEGA MAN VI.


Customer Rating: Average rating of 4/5Average rating of 4/5Average rating of 4/5Average rating of 4/5Average rating of 4/5
Summary: pretty hard game, I believe
Comment: The reviewer below me thinks Mega Man 5 is easy, but I think the game is REALLY hard. Of course, I haven't played the game in a good 10 years, and I'm sure I'd be a LOT better at it if you gave me another chance.

I just can't stop thinking about how much I used to die over and over the last time I played it. I was always much better at the X series. Still, no one can deny that Mega Man 5 is probably the lost favorite. It's just a shame the game is going for so much money today. If you want it, you better buy it on that Mega Man collection for the Playstation 2.

Customer Rating: Average rating of 2/5Average rating of 2/5Average rating of 2/5Average rating of 2/5Average rating of 2/5
Summary: "You are the weakest Link!"
Comment: Mega Man V is definitely the weakest of all 8 original Mega Man games. It's so easy that you can beat it with the Mega Buster all the way through. You don't need any of the weapons because each of the bosses dies very quickly as good ole blue Mega Man. I beat the game within a couple of days [...].








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