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Contact


Contact
List Price: $34.99
Our Price: $28.99
Your Save: $ 6.00 ( 17% )
Availability: Usually ships in 24 hours
Manufacturer: Atlus Video Games

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Average Customer Rating: Average rating of 4.0/5Average rating of 4.0/5Average rating of 4.0/5Average rating of 4.0/5Average rating of 4.0/5


Batteries Included: 0
Binding: Video Game
Brand: Atlus
EAN: 0730865400034
ESRB Age Rating: Everyone 10+
Feature: Abundant gameplay activities including animal-training, item-collecting, monster-hunting, and old-school mini-games
Label: Atlus Video Games
Manufacturer: Atlus Video Games
Model: 730865400034
Platform: Nintendo DS
Publisher: Atlus Video Games
Release Date: 2006-10-18
Studio: Atlus Video Games

Features
Abundant gameplay activities including animal-training, item-collecting, monster-hunting, and old-school mini-games
Dual-screen functionality with mission maps, interior/exterior viewpoints, and more
Real-time combat with special abilities and powerful Decal Attacks
Character design by Atsuko Fukushima, whose credits include the PSP hit PoPoLoCrois

Accessories
Electronic Gaming Monthly
Play
Tips & Tricks Magazine

Related Items

Editorial Reviews:

In Contact, you'll become a direct part of your role-playing. A Professor's damaged spaceship crash lands on a mysterious planet. He discovers that the power sources of his ship, known as Cells, have been scattered across the world. To retrieve them all, The Professor enlists a brave young man named Terry -- and a brave video game player known as you! The Professor and Terry will ask for your help during the course of the adventure, using the Nintendo DS to "contact" you along the way.


Spotlight customer reviews:

Customer Rating: Average rating of 4/5Average rating of 4/5Average rating of 4/5Average rating of 4/5Average rating of 4/5
Summary: Contact
Comment: This is a weird little game. it's crazy, unique, and so incredibly fun and addictive it's insane. If you like earthbound, and killer seven, you've just found their love child.

Customer Rating: Average rating of 4/5Average rating of 4/5Average rating of 4/5Average rating of 4/5Average rating of 4/5
Summary: Contact, fun action RPG UNIQUE!
Comment: This game was very interesting it played like a computer game, has a great story line with plenty of wacky, kookiness from the professor, and has descent graphics too. The view is from above and the attack system unique but easily handled. It's RPG play leaves lots of options for customizing weapons and armor. So many little tidbits and places to explore. I recomment this to action/ adventure fans.

Customer Rating: Average rating of 4/5Average rating of 4/5Average rating of 4/5Average rating of 4/5Average rating of 4/5
Summary: contact made
Comment: It took awhile but finally completed the game. Although Contact doesnt really require you to spend 40 to 50 hours to complete it. You can probably should do more than just run through the game. Otherwise you are liable to miss out on some cool sidequests and other items that you would miss. You are controlling Terry or whatever you name him as he has washed up on a beach on deserted island. The professor and his pet make contact with him waking him up after he's collapsed.

He gives you this way of contacting and coming back to the ship, you will also be able to heal yourself with other decals that he comes across and gives to you.

You will also be able to collect different decals mostly from monster drops and attach them thereby gaining a bonus in whatever the decal says. You can equip up to four of them at once.

Your goal is basic at first and that is to collect this cell's that the Professor needs to power the ship. It is innocent enough for awhile but he's not being totally honest which you'll find out later in the game. You have many skills Vocational (Fishing, Lockpicking/Thief, Cooking) and proficiencies in the many different weapons that you'll collect Types (Slashing, Striking and Punching). Using the different weapons will up your skill in those areas. He is also able to cast different types of magic (Earth/Water/Fire/Wind) and their secondary skills in each of those areas as well.

You will also build up Terry's stats:
Strength (up it by attacking)
Defense (getting hit helps here)
Dexterity (hitting fast enemies ups this)
Agility
Wisdom (using different magic boosts this)
Stamina (again taking damage ups this)
Speed (spend some time running around to boost this)

Also Personality stats:
Fame (defeating enemies)
Courage (defeating stronger enemies than him)
Karma (self explanatory)

It seems like a lot but once you start playing the game things will flow along pretty quickly. Main goal is collecting the cells but you run across others trying to do the same as you. You'll cross paths and battle from time to time and as you collect the cells you are able to venture out further and further to other islands and what not. Very enjoyable, pretty straight forward as long as you build up your character along the way you should have no problem beating whatever the game throws at you.

So give Contact a try and play it through straight forward or take the path less travelled and take your time through it. Either way its a journey that's worth taking and a well done game in its own right...thanks Atlus!!



Customer Rating: Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5
Summary: play it, collect it
Comment: I love Atlus games. This particular title had me smiling from the start with its unique story line, interactivity, and lush graphic concepts. If you like trying out unusual games that push the envelope a bit and make us rethink what games are all about, then buy this title.

Customer Rating: Average rating of 3/5Average rating of 3/5Average rating of 3/5Average rating of 3/5Average rating of 3/5
Summary: Contact Koopa, He Write Review
Comment: Contact is an interesting DS game. Interesting, interesting...

I don't read many gaming magazines, because unless I found an online offer for a free year's subscription, I dont think I would ever pay for one. I generally don't read online previews to games either, so I have very little idea about games that are about to be released.

Compared to many other DS games, Contact did have slightly more exposure than other games that were being released around the same time. October of 2006 was a hectic month, with Touch Detective an all these other interesting looking game covers splattered all over GameCrazys, GameStops, EB Games etc. all over.

So I bought Contact the day it came out, and I passed up on Point Blank DS, a game I picked up later anyway. Contact lends itself to be an interesting RPG, like none other I had played before. Of course, be not being a console gamer, I have no idea if there's other games like this one, but I'm sure there are.

Contact is very nitpicky on the gameplay. You have to wear certain outfits to perform certain tasks. This can get tedious, as you need to go all the way back to your base (some floating ship or UFO, I forget) to equip a Chef's outfit (to cook), a Fisherman's outfit (to fly... just kidding), etc. Your inventory slots also have an allotted amount of spaces, which allows the player to know exactly how many items can be obtained in the course of the game, much unlike the Final Fantasy series, which you need a guide to figure out the master item/weapon list.

The story is thick, unique. Once again, you have to associate "DS + Atlus = Unique". It's a very interesting, (somewhat unsuccessful in my opinion) implementation of the user (you) in the game.

I won't be a spoiler, so let's get to the point. Contact is tedious, and can get very very redundant. But let's be honest here .. aren't RPG's supposed to be redundant? Aren't you supposed to fight monsters to gain EXP and MONEY to buy things and buff your characte up so you can go on to do much more of the same throughout the later stages of the game?

So it is with Contact. It is an active fighting RPG, so there's no magic moves or special abilities (save a few), much like Zelda. I think most users will agree that that's what makes the game eventually boring

It's a DS, users can't complain about not getting the full RPG experience as was readily available in PS2-like RPGs. DS RPGs will stick to the redundant nature of the SNES RPG that we all once loved so much a long time ago. Gamers have been spoiled by newer, flashier RPGs and expect too much from the DS. Even Final Fantasy III fell short of my expectations, but I quickly came to realize it would be this way with DS RPGs for a while. (Etrian Odyssey is a nice, fresh RPG that's actually fun. Thanks Atlus)

Still, it's not the greatest game in the world, but a decent pickup, as are most DS titles. Contact was $29.99 retail when first released, and I don't think it's strayed too far from the original price, although used it can be picked up for a good price. Contact is a very time consuming game, and if the value of the game is determined by the length of it, then you got yourself a gold mine here.








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